An adventurer, for example, might provide a bonus to your zoological expeditions, while having a Doctor on your ship will obviously increase your Medicine skill. Champagne, on the other hand, is an excellent Diplomacy aid, because what better way to placate a hostile Amazonian tribe than with a nice glass of bubbly? Depending on the expedition type, you might need to prepare your ship with added Naval Power, Medicine, Accuracy, Crafting, Hunting, Force, and others.Īlongside goods, you can also equip ships with items and specialists which also provide boosts to skills. Bread and Flour, for example, are not great morale boosters, but they do provide a significant boost to the Faith skill. As well as providing a morale boost, some Extra Rations also provide a skills boost. There are a couple of ways you can approach this. The better you equip your ship with goods and items that reflect these skills, the higher a chance of success you will have when making your event choices. These represent the skills that are the most likely to come up during your expedition events (N.B, there are more than four skills overall, but the game picks a handful of key skills per expedition). When preparing for an expedition, you’ll notice four icons lined up at the top of the screen. How skills workĪlongside general morale, the other thing you must consider when preparing for an expedition is skills. #Anno 1800 wiki items full#You can check out this Anno Wiki for a full breakdown of how rations boost morale, but good ones to fill your ship’s hold with include Rum, Schnapps, Champagne, and Cigars. On top of that, some more luxurious rations will also provide an additional morale boost for every 50 tons you stock in the ship. Rum, for example, provides a bigger morale boost than potatoes, while canned food provides a bigger boost than Rum. However, each food type can also provide a boost to your ship’s base morale, and the size of that boost differs for each food type. If you have extra rations, however, the morale drop will be greatly reduced.Īs for what rations you should stock, any food will function. If you continue without consuming rations, you will receive a 10-point morale drop. After each event your expedition encounters, you will get three choices consume rations and continue, continue without consuming rations, or return home. Again, larger ships can carry more goods, and therefore stand a better chance of succeeding in their mission.ĭuring preparation, the first thing you want to do is ensure one food item is on-board, so it can be consumed as Extra Rations. Each ship type can carry several kings of goods and several special items. Once you’ve picked your ship, you need to start stocking it for the expedition. So a ship-of-the-line will have a higher base morale than a Frigate will, while a Battle Cruiser will have a higher morale than a Ship-of-the-Line. In general, the larger and more technologically advanced a ship is, the higher morale it will have. The most straightforward is by choosing the right ship. Easier expeditions mean you start with higher morale, while harder expeditions will drastically reduce the base morale level.įortunately, there are ways to even the odds. These affect the kinds of challenges you’ll be faced with, the level of reward that you receive if you complete it, and crucially, the starting morale level of your ship. Lastly, pirate hunts offer a variety of rewards, from coins to goods to special items.Īlongside the different categories, all expeditions have three levels of difficulty. Rescue missions reward you with specialists who provide bonuses for various aspects of your Empire (including expeditions). Zoological expeditions provide animals for your zoo, while archaeological expeditions grant artefacts for your museum. Structurally they’re the same, but they offer very different rewards. There are four types of expedition zoological, archaeological, pirate hunt, and rescue.
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